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void | cs237::setUniform (int loc, int const &v) |
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void | cs237::setUniform (int loc, int const &v1, int const &v2) |
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void | cs237::setUniform (int loc, int const &v1, int const &v2, int const &v3) |
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void | cs237::setUniform (int loc, int const &v1, int const &v2, int const &v3, int const &v4) |
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void | cs237::setUniform (int loc, unsigned int const &v) |
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void | cs237::setUniform (int loc, unsigned int const &v1, unsigned int const &v2) |
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void | cs237::setUniform (int loc, unsigned int const &v1, unsigned int const &v2, unsigned int const &v3) |
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void | cs237::setUniform (int loc, unsigned int const &v1, unsigned int const &v2, unsigned int const &v3, unsigned int const &v4) |
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void | cs237::setUniform (int loc, float const &v) |
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void | cs237::setUniform (int loc, vec2f const &v) |
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void | cs237::setUniform (int loc, vec3f const &v) |
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void | cs237::setUniform (int loc, vec4f const &v) |
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void | cs237::setUniform (int loc, mat2x2f const &v) |
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void | cs237::setUniform (int loc, mat3x3f const &v) |
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void | cs237::setUniform (int loc, mat4x4f const &v) |
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void | cs237::setUniform (int loc, color3ub const &v) |
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void | cs237::setUniform (int loc, color3f const &v) |
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void | cs237::setUniform (int loc, color4ub const &v) |
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void | cs237::setUniform (int loc, color4f const &v) |
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void | cs237::setAttribute (int loc, int const &v) |
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void | cs237::setAttribute (int loc, unsigned int const &v) |
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void | cs237::setAttribute (int loc, float const &v) |
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void | cs237::setAttribute (int loc, vec2f const &v) |
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void | cs237::setAttribute (int loc, vec3f const &v) |
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void | cs237::setAttribute (int loc, vec4f const &v) |
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Support code for CMSC 23700 Autumn 2015.
Inline functions for shader operations.
- Author
- John Reppy