CMSC 23700
Project 5: Terrain rendering
For this project you will implement a terrain rendering system using the ROAM algorithm.
Test maps
- Map 1 (513x513)
- This smaller map has water, but no trees or geysers.
- Map 4 (2049x2049)
- This large map has water, trees, and geysers
Resources
- Project 5 --- Terrain rendering
- ROAMing Terrain: Real-time
Optimally Adapting Meshes [pdf]
This paper describes the full ROAM algorithm.
Last revised: March 14, 2008.