/* get and drawn an image */

import java.awt.Graphics;
import java.awt.Image;

public class LadyBug extends java.applet.Applet {

  Image bugimg;

  public void init() {
    bugimg = getImage(getCodeBase(), "ladybug.gif");
  }
    
  public void paint(Graphics g) {
    	g.drawImage(bugimg,10,10,this);
	for (int i=0;i<11;i++) {
		//horizontal
	    	g.drawLine(10,(10+50*i),510,(10+50*i));
		//vertical
		g.drawLine((10+50*i),10,(10+50*i),510);
	}
    
  }
}






